When and where can I get Knee Down?
Knee Down is coming soon to the App Store for Mac, iPad and Apple Vision Pro. This page will link to the App Store as soon as it’s live.
How much will it cost? Can I pay to win?
Pricing will be announced with the release. Whatever it is, speed is never for sale: bikes, riders, upgrades and cosmetics in the game are bought with tokens you earn by riding — laps, corner grades, clean laps, personal bests and Riding School stars — and tokens can’t be bought.
Do I need to know riding technique already?
No. Technique is taught by playing — the Riding School introduces one idea per lesson, and the coach’s callouts and report card do the rest. If you ride track days, you’ll recognise everything: reference points, smooth throttle, braking markers, turn-in points, vision and body position.
Will it make me a better real-world rider?
It teaches the ideas real track schools teach, and riders who know them say the game rewards the right habits. But a game is not training: take a real track-day or riding course, wear proper gear, and ride within your limits.
Do I need a controller?
No. On Mac you can ride with the keyboard; on iPad with on-screen controls or by tilting the iPad; on Apple Vision Pro with pinch-to-ride assisted steering. A gamepad with analog triggers gives the best throttle and brake control — see Controllers.
How does online play work?
Online play is a track day with friends, not a race lobby: up to 8 riders share the track and lap on their own (no collisions). Invite friends through Game Center, ride together over SharePlay, or join riders on the same Wi-Fi network. You can follow a friend’s line or lead a lap.
Can I crash?
Only if you want to. Crash protection is on by default — push past the grip and you run wide or slide instead. Turn it off for the full experience; you respawn quickly either way.
What’s different on Apple Vision Pro?
You can ride immersively from the helmet view, or watch the whole circuit as a tabletop diorama. Comfort options (assisted steering, a level horizon and a speed vignette) are built in. Replay and photo mode are on Mac and iPad.
Are the bikes real models?
No. Every bike is an original design inspired by a class of motorcycle — scooter, café racer, supermoto, superbike and so on — with our own names, engines and liveries.
Which tracks are in the game?
Knee Down launches with Felt Faster Foothills, a fictional 2.7 km circuit in golden hills, at golden hour. Every track is named after a classic paddock excuse (it felt faster, honest), and every corner has a name, from Second Thoughts to One More Lap. More tracks are planned.
Where is my progress saved? Can I move it to another device?
Progress is saved on your device. There’s no account and no cloud sync at the moment, so each device keeps its own garage.
What data does Knee Down collect?
None for us: no analytics, no ads, no tracking, no accounts. Online features use Apple’s Game Center and SharePlay. Details in the privacy policy.
I found a bug. How do I report it?
Email support@playkneedown.com with your device, OS version and what happened — screenshots help. See Support.